A downloadable game for Windows, macOS, and Linux

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Take the Nightline through an infinite Metropolis. Destination? Unknown.


Inspired by late nights on New York City's MTA system.


The sounds and subway car graffiti/art were captured throughout various lines in Manhattan and Brooklyn.



"Take the Train Journey of a Lifetime..... A meditation on Travel" -OnlySP

"Something magical and mesmerizing about attending this everyday spectacle because it focuses on oneself: the journey as the ultimate goal" -Game Jam Curator

"An infinite cyberpunk nouvelle vague. A dream. A life" -ARGonaut

"Very atmospheric. Strange Impression" -Gamin.me

Enjoy the ride!



'W+A+S+D' to Move , 'Mouse' to look, 'Esc'  for Menu.

*Supports Ultra Wide Screens and Controllers.

**The Experimental Graphics Mode is intended for very high end pc's only!!

*This is a passive observation game, you walk around the train car, watch the scenery unfold and listen to the tunes. That's it. If you're looking for something more interactive we're currently working on an awesome project like that, buying this will help us make it possible :)

DirectX 11 compatible GPU. 1-2 GB RAM. Windows, Mac or Linux.


Release log:

v2: November 3, 2019

v1:  June 23, 2018.


Music, Art and Programming by @colorfiction

for any questions feel free to email me here 


PlatformsWindows, macOS, Linux
Release date Jun 24, 2018
Made withUnity
Tags3D, Altgame, artgame, Atmospheric, First-Person
Average sessionAbout a half-hour
InputsKeyboard, Mouse


Download NowName your own price

Click download now to get access to the following files:

Nightline_v2_Windows.zip 248 MB
Nightline_v2_OSX.zip 250 MB
Nightline_v2_Linux.zip 254 MB
Nightline_Windows.zip 102 MB
Nightline_Mac.zip 107 MB
Nightline_Linux.zip 122 MB

Development log


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Decided to try out the game, but for some reason it looks as if the train is very dark. Is this a bug? (Arch Linux amd64, Radeon RX 580)

Hmm yea def looks like the realtime lights are not showing up for some reason, I'll look into it but in the meantime I recommend trying the v.1 download link and seeing if that works (it should since it's lighter and if I remember correctly the lighting is baked)

cool experience, shame there is no control over the volume of the sometimes overbearing music

Hey! Thank you, unfortunately in this version for simplicity I mixed the train track and music together so can't separate them in individual sliders but I'll look to see if I can find the original tracks to separate a mix in a future build :)


When I look to the right, my cursor moves out of window and into my second monitor. It's not locked into the limits of the game, which cause accidental minimizations of the game when I click out of it. I hope i did a good job explaining that. Seems really cool though!

Hey! Haha no totally understand what you meant, don't think the game has cursor locking at all so I'll look into adding this to a future build :)


Perfect game for the pandemic when we're all stuck at home. Loved having this on while reading my book.

Thank you so much! Oof yea crazy to think something we where doing all the time changed so much in meaning, glad you enjoy it while reading :)

On Linux I'm having an issue where I can only turn so far in a given direction before my view snaps the other way unprompted. The weird thing is how inconsistent it is -- sometimes I can turn in three circles before it happens, other times not even half a turn. I think it may have to do with mouse acceleration??

This is an amazing game with amaing music and i really like just one thing is I would like to see if more to the outside and maybe you can explore the train also i make games myself and I would love to have you play one The hole game is amazing and I would definintly play it when im bored


I think is the good game, although I don't play it

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i love everything about this


Thank you so much!!! :) :)

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Can't really play it with mouse, sadly, since the player only looks up and spins around indefinitely without using the mouse or keyboard at all. The only game I have this issue in also. I'll try if using a controller works now.


Tried it again, this time with PS4 controller (I know it's probably not supported) and a 360 controller. While the latter does work, the spinning issue persists and has such a force I can barely do anything with the 360 controller.

Sucks I can't try this experience out like everyone else, but if you manage to fix it, I'll gladly try again.

And seems quite a few Unity games can/did suffer from this problem in the past, according to Google :(

And last but not least, thank you very much for offering it for free for a period of time. Much appreciated! :)

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Hey! Oof that's a bummer, what os are you using? Yea this is def a rare bug.

edit: I'd recommend trying with all controllers and such input devices unplugged, even if they are controller emulators. Sounds like an input problem.

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have the same bugs

Looks great but I can't open the file, does it do that in windows too?

Thanks for trying it out! Sorry it's not working, what os are you using?

macos catalina

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Unfortunately Catalina changed quite a lot of things in the backend, dropped 32bit support but most troublesome now developers have to go through a costly notarization process for their apps to run. I don't have a Mac so that makes the process impossible without resorting to a porting house or a third party to sign my apps. So unfortunately I don't think I'll be able to support Mac anymore for the time being :( 

edit: def reccomend installing a small bootcamp partition tho with Win10 in the meantime if you want to try more itch games that are not supported :)

ok thanks :)


I enjoyed it so much I made a review!

Tldr: HIGHLY recommend.

Amazing and inspiring! I love it!

Thank you so much!! <3


This would be amazing in VR! There should be VR libraries available for Unity.

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Hey! Yes tried it out experimentally recently and it was a lot of fun, just need to learn a couple things more about VR locomotion and UI and then wrap up a comprehensive port.

edit: adding these here  :) <3

Did you figure out how to add VR support yet? Would love to try this on my Oculus Quest!

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Hi there, i work for SideQuest where we help out tons of Virtual Reality developers and host tons of game demos and titles for the Oculus Quest, i thought your application looks really fun and interesting. If possible at all i was curious on how willing you may be to create a a Quest port of it. It would be astounding to see your game as a VR title listed on SideQuest. If you are at all interested you can check out our submission procedure at SideQuestVR.com/How-To-Submit-Games and for a list of how many currently available titles we have you can check out our listings at https://www.SideQuestVR.com/#/apps
In any case good gaming and hope to see you out there in Virtual Reality some day.

I love the idea of this, but there's something weird with the mouse tracking - the view just drifts to point at the ceiling unless I constantly move my mouse down. (0n0w does the same thing). Kind of kills the relaxing vibe! :-)


Thanks for trying it out! Oh this is a weird bug with Unity if you have a controller plugged in or some sort of controller emulator, sometimes even midi devices can trigger it,  so unplugging the different devices might solve it!  Working on a patch on my end to workaround this problem, but no eta yet :)


I found this little virtual trip very relaxing and at the same time I was confused that I seem to be the only passenger in this train compartment while the others are filled with people. This has somehow led to a strange tension, so that I could to create my own narrative about it. That was really interesting. :) That's why I included this jam game in our compilation article about the PROCJAM and also featured it in the related video. <3 I hope you continue to make such atmospheric experiences!

Best wishes,


Thank you very much for featuring Nightline! I'm releasing a new atmospheric experience this week that I think you'll enjoy :)


Thank you :)

no problem